I had some more time today so I decided to start the high detail pass for the head, major asymmetrical forms are not there yet but there is asymmetrical detail, I really wanna push the limits with the skin so I tried to make everything intense for now and that will give me the freedom to stop it down later if I but I am liking where it is at now More specific stuff like moles and other various things I'm going to add later. Thinking about the skin I really want to see how thin I can go to push the creep factor and how much I can draw out with the shader later.